I normally wait until the end of the year for seismic number-based milestone updates, but this one is too exciting not to share with you all: Plague Inc. has now infected 100 million players worldwide (and counting)!
I normally wait until the end of the year for seismic number-based milestone updates, but this one is too exciting not to share with you all: Plague Inc. has now infected 100 million players worldwide (and counting)!
Since the launch of the Scenario Creator for mobile we’ve listened to what players most wanted and have been working to get the most popular suggested features up and running in the first big update. The good news? That first update is live and ready for you to download on Android and iOS right now!
Plague Inc: The Board Game was my first tabletop game project, and when it all began I was hungry for any advice I could get from designers who had been there and done it all before. Now that we have successfully fulfilled our Kickstarter and made the game available at retail, I wanted to share some of the lessons I’ve learned in the hope that other designers will find them useful/interesting. :)